COMPUTER VISION RESEARCH · SOFTWARE ENGINEERING

Luke Mikat

Building intelligent systems that connect visual perception, sensors and the physical world.

Computer Vision3D ReconstructionRoboticsMachine LearningMotion CaptureXR Systems

About

I am a Media Informatics graduate specializing in computer vision, 3D reconstruction, robotics and immersive technologies. My work focuses on building intelligent systems that combine visual perception, sensor data and interaction with the physical world.

During my research at the HumanVRLab, I developed computer vision and motion capture systems integrating RGB cameras, IMU sensors and human pose estimation pipelines. My work involved distributed camera systems, synchronization frameworks, SLAM-based tracking, and experimental VR environments.

My Master's thesis explored personalized 3D hand reconstruction and video-to-texture mappingfor applications in human-computer interaction and robotic systems.

I enjoy working at the intersection of research and software engineering, turning concepts from computer vision and machine learning into robust and scalable systems.

TECHNICAL INTERESTS

Computer VisionDeep Learning3D ReconstructionDevOpsMotion CaptureRoboticsVR / XRMobile DevelopmentGame DevelopmentWeb Engineering
Luke Mikat

COMPUTER VISION · ROBOTICS · XR

Education

M.Sc. Media Informatics

Berliner Hochschule für Technik (BHT)

April 2023 — July 2026

Grade: 1.1Graduated with Distinction

Specialized in computer vision, machine learning, data science and DevOps-driven software engineering. The program focused on developing intelligent systems combining AI methods, sensor data and modern software development workflows.

Master's thesis: "3D Hand Shape Estimation for Video-to-Texture Mapping", conducted within a DFG-funded research project focusing on personalized 3D reconstruction, computer vision pipelines and robotic applications.

B.Sc. Media Informatics

Berliner Hochschule für Technik (BHT)

October 2019 — March 2023

Grade: 1.63

Built a broad foundation in software engineering, computer science fundamentals and interactive systems, with a strong focus on web engineering and application development.

The program covered web technologies and framework performance analysis, database systems, algorithms and data structures, computer graphics, UI/UX design and native application development.

My bachelor's thesis investigated the performance of modern web engineering frameworks, analyzing their architectural approaches, runtime characteristics and suitability for different application scenarios.

Experience

Computer Vision Research @ Intelligent Interactive Systems Group (IISY)

Student Research Assistant for Prof. Dr. Kristian Hildebrand

HumanVRLab logo

Berlin, Germany

June 2024 — July 2026

  • Developed computer vision and motion capture systems for research applications, integrating RGB cameras, IMU sensors and human pose estimation pipelines.
  • Engineered a distributed camera synchronization framework supporting multimodal cameras, wireless Android camera integration and hardware timing control using C on Teensy microcontrollers with network-based synchronization protocols.
  • Built research infrastructure including sensor data processing, SLAM-based smartphone trajectory reconstruction, Docker environments and VR study frameworks using C#, networking and backend services.

Web Engineering @ form4

Working Student — Full Stack Web Developer

form4 logo

Berlin, Germany

March 2022 — October 2022

  • Developed and maintained customer web applications using TYPO3, PHP, React and SQL.
  • Implemented frontend components, backend functionality and database solutions for production applications.
  • Worked with GitLab workflows, Docker environments and CI/CD pipelines while collaborating in Scrum teams and transitioning from traditional ticket-based Waterfall processes.

Projects

3D Hand Shape Estimation

OpenCV • Open3D • PyTorch

Master's thesis within a DFG-funded research project focused on personalized 3D hand reconstruction. Developed a complete pipeline for 3D hand shape estimation, video-to-texture mapping and evaluation, combining computer vision methods with robotic hand applications.

3D Hand Shape Estimation

Video-to-Texture Mapping for Hand Reconstruction

OpenCV • Open3D • PyTorch

Research project on personalized 3D reconstruction and video-to-texture mapping for robotic applications. Developed a complete pipeline for 3D hand shape estimation, video-to-texture mapping and evaluation, combining computer vision methods with robotic hand applications.

Distributed Camera Synchronization Framework

C • Java • Android • Teensy • Ethernet • Computer Vision

Designed and implemented a distributed synchronization framework for multi-modal motion capture systems, integrating industrial FLIR cameras, wireless Android camera clients and Qualisys motion capture. Developed embedded firmware for a Teensy microcontroller providing hardware trigger generation, Ethernet communication, client management and precise network time synchronization while extending Google's CaptureSync framework for laboratory research workflows.

Distributed Camera Synchronization Framework

Icebreaker — Cross Platform Mobile Application

React Native • Expo • Firebase • SQLite

Designed and developed an offline-first multiplayer mobile application for iOS and Android. Implemented multilingual content management, community features, local database synchronization and a scalable architecture supporting thousands of users.

Icebreaker — Cross Platform Mobile Application

Image Similarity Search

Python • Flask • OpenCV • Three.js

Built an interactive visual search system for exploring image datasets using computer vision techniques. Implemented feature extraction, similarity ranking and an intuitive 3D visualization interface for image retrieval.

Image Similarity Search

Technical Skills

Programming Languages

Core languages used for software engineering, research and application development.

PythonJavaScriptTypeScriptCC++C#JavaSQLPHPGoDart

Computer Vision & AI

Machine learning and perception systems for intelligent visual applications.

OpenCVOpen3DPyTorchNeural NetworksCNNs3D ReconstructionImage ProcessingHuman Pose Estimation

Frameworks & Libraries

Modern frameworks for building scalable software systems.

ReactReact NativeExpoFlaskSvelteNext.jsNuxt.jsDjangoThree.jsTailwind

Robotics, Sensors & XR

Connecting software with sensors, physical systems and immersive environments.

UnityVR DevelopmentMotion CaptureIMU ProcessingCamera SystemsSynchronizationEmbedded Systems

Databases & Backend

Data-driven applications and backend infrastructure.

SQLiteFirebaseFirestoreMongoDBREST APIsServer-side Development

Tools & Platforms

Development workflows and engineering infrastructure.

GitGitLabDockerCMakeBlenderCI/CDScrum

Contact

Interested in computer vision, robotics, XR or building intelligent software systems?

I am always interested in discussing research, innovative projects and opportunities where software engineering meets machine learning and real-world applications.

Computer Vision3D ReconstructionRoboticsXR Systems